package cn.wancat.pattern.behavioral.facade;

public class Facade {

    private SubSystemA subSystemA = new SubSystemA();

    private SubSystemB subSystemB = new SubSystemB();
    private SubSystemC subSystemC = new SubSystemC();

    public void say(){
        subSystemA.say();
        subSystemB.say();
        subSystemC.Say();
    }
}
